Promotion and Regulation of Online Gaming Act, 2025

Bare Act · 2025

An Act to promote and regulate the online gaming sector including e-sports, educational games and social gaming; to provide for the appointment of an Authority for coordinated policy support, strategic development and regulatory oversight of the sector; to prohibit the offering, operation, facilitation, advertisement, * [promotion] and participation in online money games through any computer resource, mobile device or the internet, particularly where such activities operate across State borders or from foreign jurisdictions; to protect individuals, especially youth and vulnerable populations, from the adverse social, economic, psychological and privacy-related impacts of such games; to ensure the responsible use of digital technologies; to maintain public order and protect public health; to safeguard the integrity of financial systems and the security and sovereignty of the State; to establish a uniform national-level legal framework in the public interest; and for matters connected therewith or incidental thereto.

Act number
32 of 2025
Enacted
22 August 2025
Contents
20 sections · 6 chapters

The first 5 sections are free to read. Sign in free to read the rest.

Contents

Chapter I — Preliminary

Chapter II — Development And Recognition

Chapter III — Prohibition

Chapter IV — Authority On Online Gaming

Chapter V — Offences And Penalties

Chapter VI — Miscellaneous